<?xml version="1.0" encoding="utf-8"?><?xml-stylesheet type='text/xsl' href='http://darsam.spaces.live.com/mmm2008-05-17_13.22/rsspretty.aspx?rssquery=en-US;http%3a%2f%2fdarsam.spaces.live.com%2fcategory%2fAnimation%2ffeed.rss' version='1.0'?><rss version="2.0" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:msn="http://schemas.microsoft.com/msn/spaces/2005/rss" xmlns:live="http://schemas.microsoft.com/live/spaces/2006/rss" xmlns:dcterms="http://purl.org/dc/terms/" xmlns:cf="http://www.microsoft.com/schemas/rss/core/2005" xmlns:wfw="http://wellformedweb.org/CommentAPI/"><channel><title>David's space: Animation</title><description /><link>http://darsam.spaces.live.com/?_c11_BlogPart_BlogPart=blogview&amp;_c=BlogPart&amp;partqs=catAnimation</link><language>en-US</language><pubDate>Mon, 30 Jun 2008 18:47:28 GMT</pubDate><lastBuildDate>Mon, 30 Jun 2008 18:47:28 GMT</lastBuildDate><generator>Microsoft Spaces v1.1</generator><docs>http://www.rssboard.org/rss-specification</docs><ttl>60</ttl><cf:parentRSS>http://darsam.spaces.live.com/blog/feed.rss</cf:parentRSS><live:type>blogcategory</live:type><live:identity><live:id>6894550015796667395</live:id><live:alias>darsam</live:alias></live:identity><cf:listinfo><cf:group ns="http://schemas.microsoft.com/live/spaces/2006/rss" element="typelabel" label="Type" /><cf:group ns="http://schemas.microsoft.com/live/spaces/2006/rss" element="tag" label="Tag" /><cf:group element="category" label="Category" /><cf:sort element="pubDate" label="Date" data-type="date" default="true" /><cf:sort element="title" label="Title" data-type="string" /><cf:sort ns="http://purl.org/rss/1.0/modules/slash/" element="comments" label="Comments" data-type="number" /></cf:listinfo><item><title>Real-Time Animation with Craft Airplane</title><link>http://darsam.spaces.live.com/Blog/cns!5FAE5CB5E1B96403!314.entry</link><description>&lt;p&gt;  
&lt;p&gt;Animation of any kind can be a long and tedious process. Even when animating aircraft, there is much work involved to fine-tune the flight path for a 'natural' look. With the Craft Airplane plug-in for 3ds max and Maya, real-world simulations of aircraft can be recorded from a simple joystick input. 
&lt;p&gt;Craft Airplane records input fromt he pitch, roll, and bank axes, as well as speed (forward and backward), horizontal, and vertical movement. 
&lt;p&gt;&lt;img src="http://www.craftanimations.com/images/AirplaneRigged.jpg"&gt; 
&lt;p&gt;Craft Airplane can be ordered for $599 or $829 for the extended version. 
&lt;p&gt;&lt;a href="https://secure.craftanimations.com/index.cfm?objectid=8AAA9F55-C5CE-1F62-5A449CE1DF566318&amp;amp;cat=AA1EAF"&gt;&lt;/a&gt;
&lt;p&gt;For a demonstration of the plug-in, &lt;a href="http://www.craftanimations.com/files/flash/icyCanyonTrailer/first_page_news_demo.html"&gt;click here&lt;/a&gt;. 
&lt;p&gt;To see the actual description page, go to &lt;a href="https://secure.craftanimations.com/index.cfm?objectid=8AAA9F55-C5CE-1F62-5A449CE1DF566318&amp;amp;cat=AA1EAF"&gt;https://secure.craftanimations.com/index.cfm?objectid=8AAA9F55-C5CE-1F62-5A449CE1DF566318&amp;amp;cat=AA1EAF&lt;/a&gt;&lt;img src="http://c.services.spaces.live.com/CollectionWebService/c.gif?cid=6894550015796667395&amp;page=RSS%3a+Real-Time+Animation+with+Craft+Airplane&amp;referrer=" width="1px" height="1px" border="0" alt=""&gt;&lt;img style="position:absolute" alt="" width="0px" height="0px" src="http://c.live.com/c.gif?NC=31263&amp;amp;NA=1149&amp;amp;PI=73329&amp;amp;RF=&amp;amp;DI=3919&amp;amp;PS=85545&amp;amp;TP=darsam.spaces.live.com&amp;amp;GT1=darsam"&gt;</description><comments>http://darsam.spaces.live.com/Blog/cns!5FAE5CB5E1B96403!314.entry#comment</comments><guid isPermaLink="true">http://darsam.spaces.live.com/Blog/cns!5FAE5CB5E1B96403!314.entry</guid><pubDate>Fri, 23 May 2008 14:38:50 GMT</pubDate><slash:comments>0</slash:comments><msn:type>blogentry</msn:type><live:type>blogentry</live:type><live:typelabel>Blog entry</live:typelabel><wfw:commentRss>http://darsam.spaces.live.com/blog/cns!5FAE5CB5E1B96403!314/comments/feed.rss</wfw:commentRss><wfw:comment>http://darsam.spaces.live.com/Blog/cns!5FAE5CB5E1B96403!314.entry#comment</wfw:comment><dcterms:modified>2008-05-24T13:51:34Z</dcterms:modified></item><item><title>Blender 3D Design Course</title><link>http://darsam.spaces.live.com/Blog/cns!5FAE5CB5E1B96403!280.entry</link><description>&lt;p align=justify&gt;There's a new website dedicated to training in the Blender3D 3D software program. The site is run by &lt;a href="http://ase.tufts.edu/faculty-guide/faculty.asp?id=nhirsig&amp;amp;deptId=drama" target="_blank"&gt;Neal Hirsig&lt;/a&gt;, a senior lecturer on &amp;quot;3-dimensional computer assisted design and the art of multimedia&amp;quot; at Tufts University.  &lt;p align=justify&gt;There's an extensive number of tutorial-based lessons in PDF format and also RealMedia and Quicktime video tutorials. According to Hirsig, it is &amp;quot;an introductory course, it [providing] a basic understanding of the skills and techniques employed by 3-D designers in a wide range of applications. [It explores] basic mesh &lt;img style="border-top-width:0px;border-left-width:0px;border-bottom-width:0px;margin:2px 0px 0px 7px;border-right-width:0px" height=269 alt=Capture src="http://by1.storage.msn.com/y1pJLr-amd1s0rATUsBm3MnR5jS34VbtFl0i2jT6cQA10wI_rIsm3NZd1QQuDKzswFHSulegSvmQJRoV7Ws2g8AT5tYUJAmLAjP?PARTNER=WRITER" width=324 align=right border=0&gt;modeling, applying textures and materials to 3-D objects, lighting, animation and rendering . . . [providing] a good basis for further independent study in architectural, engineering and theatrical modeling and game design&amp;quot; (1). The program appears in a self-paced format, neaning that the tutorials can be taken in any order. The program is available online as a free resource. &lt;p align=justify&gt;&lt;a href="http://www.gryllus.net/Blender/3D.html"&gt;Blender 3D Design Course&lt;/a&gt; &lt;p align=justify&gt;See also:  &lt;p&gt;&lt;font color="#81a5f8"&gt;1.&lt;/font&gt; &lt;a href="http://www.blendernation.com/2007/12/21/tufts-university-online-blender-course/" target="_blank"&gt;BlenderNation: Tufts University Online Blender Course&lt;/a&gt;  &lt;div style="padding-right:0px;display:inline;padding-left:0px;float:none;padding-bottom:0px;margin:0px;padding-top:0px"&gt;Technorati Tags: &lt;a href="http://technorati.com/tags/Blender3D" rel=tag&gt;Blender3D&lt;/a&gt;,&lt;a href="http://technorati.com/tags/Blender 3D" rel=tag&gt;Blender 3D&lt;/a&gt;,&lt;a href="http://technorati.com/tags/learning" rel=tag&gt;learning&lt;/a&gt;,&lt;a href="http://technorati.com/tags/tutorials" rel=tag&gt;tutorials&lt;/a&gt;&lt;/div&gt;&lt;img src="http://c.services.spaces.live.com/CollectionWebService/c.gif?cid=6894550015796667395&amp;page=RSS%3a+Blender+3D+Design+Course&amp;referrer=" width="1px" height="1px" border="0" alt=""&gt;&lt;img style="position:absolute" alt="" width="0px" height="0px" src="http://c.live.com/c.gif?NC=31263&amp;amp;NA=1149&amp;amp;PI=73329&amp;amp;RF=&amp;amp;DI=3919&amp;amp;PS=85545&amp;amp;TP=darsam.spaces.live.com&amp;amp;GT1=darsam"&gt;</description><comments>http://darsam.spaces.live.com/Blog/cns!5FAE5CB5E1B96403!280.entry#comment</comments><guid isPermaLink="true">http://darsam.spaces.live.com/Blog/cns!5FAE5CB5E1B96403!280.entry</guid><pubDate>Sat, 22 Dec 2007 01:39:46 GMT</pubDate><slash:comments>0</slash:comments><msn:type>blogentry</msn:type><live:type>blogentry</live:type><live:typelabel>Blog entry</live:typelabel><wfw:commentRss>http://darsam.spaces.live.com/blog/cns!5FAE5CB5E1B96403!280/comments/feed.rss</wfw:commentRss><wfw:comment>http://darsam.spaces.live.com/Blog/cns!5FAE5CB5E1B96403!280.entry#comment</wfw:comment><dcterms:modified>2007-12-22T15:00:45Z</dcterms:modified></item><item><title>New Edition of BlenderArt</title><link>http://darsam.spaces.live.com/Blog/cns!5FAE5CB5E1B96403!276.entry</link><description>&lt;p&gt; &lt;a href="http://www.blenderart.org/issues"&gt;&lt;img height=169 src="http://www.blendernation.com/wp-content/uploads/2007/12/blenderart13.jpg" width=200 align=right&gt;&lt;/a&gt; &lt;p align=left&gt;&lt;em&gt;Issue #13&lt;/em&gt; of the BlenderArt magazine (or e-zine) has been released. It contains impressive amounts of info regarding the Blender3D software. This 2nd anniversary issue provides community news articles, an editorial section, step-by-step tutorials, and detailed &amp;quot;making of&amp;quot; project overviews. This time there is a wide array of topics covered from using a python script to video editing using Blender's native video editing function. An extensive gallery of 3D art rounds out this enjoyable and informative magazine. &lt;p align=left&gt;To read further, go to: &lt;p align=left&gt;&lt;a href="http://www.blenderart.org"&gt;www.blenderart.org&lt;/a&gt; &lt;p align=left&gt;or &lt;p align=left&gt;&lt;a href="http://www.blendernation.com/2007/12/02/blenderart-magazine-issue-13"&gt;http://www.blendernation.com/2007/12/02/blenderart-magazine-issue-13&lt;/a&gt;&lt;img src="http://c.services.spaces.live.com/CollectionWebService/c.gif?cid=6894550015796667395&amp;page=RSS%3a+New+Edition+of+BlenderArt&amp;referrer=" width="1px" height="1px" border="0" alt=""&gt;&lt;img style="position:absolute" alt="" width="0px" height="0px" src="http://c.live.com/c.gif?NC=31263&amp;amp;NA=1149&amp;amp;PI=73329&amp;amp;RF=&amp;amp;DI=3919&amp;amp;PS=85545&amp;amp;TP=darsam.spaces.live.com&amp;amp;GT1=darsam"&gt;</description><comments>http://darsam.spaces.live.com/Blog/cns!5FAE5CB5E1B96403!276.entry#comment</comments><guid isPermaLink="true">http://darsam.spaces.live.com/Blog/cns!5FAE5CB5E1B96403!276.entry</guid><pubDate>Tue, 04 Dec 2007 20:21:05 GMT</pubDate><slash:comments>0</slash:comments><msn:type>blogentry</msn:type><live:type>blogentry</live:type><live:typelabel>Blog entry</live:typelabel><wfw:commentRss>http://darsam.spaces.live.com/blog/cns!5FAE5CB5E1B96403!276/comments/feed.rss</wfw:commentRss><wfw:comment>http://darsam.spaces.live.com/Blog/cns!5FAE5CB5E1B96403!276.entry#comment</wfw:comment><dcterms:modified>2007-12-07T18:30:32Z</dcterms:modified></item></channel></rss>